


With the Re Mind DLC launching tomorrow, what are you most excited for players to experience there? So, I can’t say anything specific, but sometimes I do see interpretations that make me think they could be overthinking things. TN: If I were to say something like “the true identity of so-and-so,” for example, that would spoil the surprise for people later on. Judging by the videos that have been uploaded online, I think the players’ gameplay would offer more insight than I can provide.Īre there any important details in Kingdom Hearts III which you haven’t seen fans pick up on yet? Have you played Critical Mode yourself, and do you have any tips? TN: For each of them, I would feel satisfied once I finished drawing, but after a bit of time, I would end up thinking about what I would like to do differently next time.īack in April of 2019, you released the Critical Mode update, which added this higher difficulty mode to the game. The fans really seemed to enjoy the updated character designs in Kingdom Hearts III. TN: A lot of things come to mind, but maybe Xigbar, because we spent a long time getting him to where he is. Out of all the plotlines that are resolved in Kingdom Hearts III, which was the most meaningful to you? I did all that I could given all the different conditions that could arise during development. Tetsuya Nomura: Everything, as I couldn’t put anything out there that I couldn’t stand behind with confidence. 2019 was a really big year for you! Looking back on Kingdom Hearts III, what part of that game are you most proud of?
